Nafath Category: Nafath 10

accessible-sports-broadcasts

Creating accessible sports broadcasts for the visually and hearing impaired

Mada Center

Research article Online Open access | Available online on: 25 August, 2019 | Last update: 28 October, 2021

August 25, 2019

In the world today, there are 1 billion people with disabilities – about 15 percent of the world's population – and their proportion and number are increasing as humanity lives longer. In developing countries, a disproportionately high number of people with disabilities...

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Volume 6

Issue 10
Tim-Schlippe

WaveFont – Visualization of information and emotions from the voice in captions

Tim Schlippe

Research article Online Open access | Available online on: 25 August, 2019 | Last update: 28 October, 2021

August 25, 2019

Innovation While traditional captions only reflect what is spoken in an utterance, the innovative technology WaveFont additionally visualizes information of how it is spoken. WaveFont has been invented by Prof. Dr. Matthias Wölfel, Angelo Stitz and Dr. Tim Schlippe in an...

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Volume 6

Issue 10
self-driving-car

Self Driving Cars: An Exciting Proposition for People with Disabilities

Mada Center

Research article Online Open access | Available online on: 25 August, 2019 | Last update: 28 October, 2021

August 25, 2019

Self-driving cars have almost become a staple of everyday conversation. They are set to be one of the significant innovations of the 21st century, once they become broadly available to the public. Self-driving cars present radically new ways to consider transportation and...

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Volume 6

Issue 10
Accessible-Gaming-Xbox-Adaptive-Controller

Accessible Gaming – Xbox Adaptive Controller

Mada Center

Research article Online Open access | Available online on: 25 August, 2019 | Last update: 28 October, 2021

August 25, 2019

Game accessibility refers to the accessibility of video games in the field of human-computer interaction. More broadly, game accessibility refers to all gaming products, including tabletop RPGs and board games being accessible. Accessibility to video games is...

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Volume 6

Issue 10
Key-Elements-of-Inclusive-Classroom-Design

Key Elements of Inclusive Classroom Design

Mada Center

Research article Online Open access | Available online on: 25 August, 2019 | Last update: 28 October, 2021

August 25, 2019

Our understanding of how people learn and how we can teach to better support learning and acquisition of skills has developed significantly in recent times.  Our appreciation of the value of creative thinking and self-directed activity in creating innovative and...

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Volume 6

Issue 10
IOT_FOR_DISABILITY

Industry 4.0 – IOT for disability

Mada Center

Research article Online Open access | Available online on: 25 August, 2019 | Last update: 24 March, 2022

August 25, 2019

Mada Center works with its various partners and innovators to develop an ecosystem that is supportive of innovating technological solutions that promote digital access for PWDs and the elderly. That trend is compatible with the goals of Industry 4.0, that is generally...

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Volume 6

Issue 10
accessible-sports-broadcasts

9 Ways to Make a Waiting Area Accessible

Mada Center

Research article Online Open access | Available online on: 25 August, 2019 | Last update: 28 October, 2021

August 25, 2019

General Information Provision Technologies that help People with Disabilities (PWD) locate, identify, and navigate the space must be integrated within arrival and waiting areas as part of providing the general information. This can be done through solutions like...

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Volume 6

Issue 10
Mada_Innovation_Club_image

Mada Innovation Club

Mada Center

Research article Online Open access | Available online on: 25 August, 2019 | Last update: 28 October, 2021

August 25, 2019

Mada Center works with its various partners and innovators to develop an ecosystem that is supportive of innovating technological solutions that promote digital access for PWDs and the elderly. The Center has launched its Innovation Club for youth and juniors. The goal...

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Volume 6

Issue 10